When Activision announced that Call of Duty: Modern Warfare 2 would skimp out on dedicated servers and instead rely on peer to peer connections, gamers were rightfully outraged. Peer to peer play introduces all kinds of problems, especially with its reliance on the connection of a randomly picked gamer to host the room.
Those concerns will not be an issue in Battlefield 3. Putting gamer’s fears to rest, DICE has announced that Battlefield 3 will feature dedicated servers on all three platforms.
This doesn’t necessarily mean lag-free gameplay, but it definitely brings things much closer to that, and completely eliminates host advantage altogether. Further, it will allow DICE to support 64 player servers in the PC version of Battlefield 3.
Some other details about the game have come out as well. The game will look to expand on Battlefield 2′s four player squad play, and will focus its development on the PC version of the game, with the console versions basically being ports to the Xbox 360 and PS3. DICE’s heart lies in PC gaming and they won’t be forgetting about that any time soon like some other formerly PC oriented companies (we’re looking at you, Epic).
We still don’t have much info on how mods will work in the game, but they will be supported even if they act a bit differently than in past Battlefield games, perhaps with less reliance on them.